Darklight's Rubbery Transformation
(Alteration)

Range:  0
Components:  V, S, M
Duration:  2 rounds per level
Casting Time:  5
Area of Effect:  The caster
Saving Throw:  None

This spell transforms the caster temporarily so that he is extremely flexible, bouncy, and rubbery. Blunt weapons, impact, and falling damage do not affect him in this state, but knock the wizard 1 yard per point of damage over 5 points in the direction opposite to that from which the attack came. Falling damage causes the caster to bounce in a random direction (use the grenade-like missile chart), one yard for every 20 feet fallen.
The caster can attempt to control the direction of his bounces (off walls, floors, ceilings, people) by making a Dexterity check at -5 upon impact (but only if he sees it coming). Bladed or piercing weapons do -2 points of damage per die, with the possibility of no damage inflicted. Magical attacks may or may not injure the caster: heat, cold, and most energy damages him normally, but force attacks are resisted as blunt weapons.
The wizard's equipment is transformed in the same fashion, and remains rubbery as long as he does. If the wizard bounces into a person with a velocity of more than MV 10, he may do damage or knock them over, at the DM's discretion.
The material component is a chicken bone, boiled to flexibility.

